Introduction to Computer Graphics
History and applications of Computer Graphics. Computer graphics and mathematical modeling. Geometry and Computer Graphics. Color spaces. Digital image. Image quantization. Geometric modeling. Hierarchies. Modeling techniques. Modeling systems. Virtual camera. Crop. Visibility. Lighting and coloring function.
Basic Information
Workload
60 hours
Requirements
Analytical Geometry, Linear Algebra, Programming Languages
Mandatory:
- Gomes, J., Velho, L. (2008). Fundamentals of computer graphics. IMPA.
- Azevedo, E., Conci, A. (2003). Computer Graphics: Volume 1. Elsevier.
- Ribeiro, M. M., Menezes, M. A. F. (2010) A brief introduction to Computer Graphics. Editora Moderna.
Complementary:
- Gomes, J., Velho, L. (2012). Computer graphics: image. IMPA.
- Gomes, J., Velho, L. (2007). 3D graphic systems. IMPA.
- Azevedo, E., Conci, A., Leta, F. (2003). Computer Graphics: Volume 2. Elsevier.
- Szeliski, R. (2011). Computer Vision: Algorithms and Applications. Springer.
- Forsyth, D. A., Ponce, J. (2003). Computer Vision: A Modern Approach. Prentice Hall.